Farkle

Goal: Be the first to reach 10,000 points by rolling dice and banking scoring combinations.

How to play: Click "Roll" to roll all six dice. After each roll, click on scoring dice to set them aside – you must set aside at least one scoring die before rolling again. Click "Roll" to re-roll the remaining dice, or click "Bank" to end your turn and add your accumulated turn points to your total score.

Farkle: If you roll and no dice can score, that is a "Farkle" – you lose all unbanked points for the turn.

Hot Dice: If all 6 dice are set aside as scoring dice, you get to roll all 6 again and keep accumulating points!

First bank rule: Your first bank of the game must be worth at least 500 points.

Scoring:
• Single 1 = 100 points
• Single 5 = 50 points
• Three of a kind = face value x 100 (three 1s = 1,000)
• Four of a kind = 2x the three-of-a-kind value
• Five of a kind = 4x the three-of-a-kind value
• Six of a kind = 8x the three-of-a-kind value
• Straight (1-2-3-4-5-6) = 1,500 points
• Three pairs = 1,500 points

Undo: You can undo dice set-aside selections within the current roll, before banking or re-rolling.

You reached 10,000!

10,000

Round: 1 Turn Score: 0 Total: 0 / 10,000
Active Dice
Die 1
Die 2
Die 3
Die 4
Die 5
Die 6
Set Aside
Click "Roll" to begin!
Scoring Reference
CombinationPoints
Single Dice
Each 1100
Each 550
Three of a Kind
Three 1s1,000
Three 2s200
Three 3s300
Three 4s400
Three 5s500
Three 6s600
Multiples
Four of a kind2x triple
Five of a kind4x triple
Six of a kind8x triple
Special
Straight (1-6)1,500
Three pairs1,500
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